Model color looks different in different angles

Hi there,
I’ve a project which I linked below. When I’m in one angle, the model looks like this

when i turn around or the angle gets changed, the model looks like this

Can someone explain me why this is happening?

Thanks in advance.

P.S: I want the model to look like in the first image in all angles

Hi @yaswanth,

That’s the case with transparent models that are large in one or two axis and very thin on the other.

The easiest solution is to use a different layer for your water model and sort that layer to come after the world layer (transparent). That will solve your issue most likely since the engine will render it at a later step.

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Hi @Leonidas,
Thanks for your reply. It works in the editor. But i cannot see my water layer in launch window.

Check if you’ve added the new layer you created to your active camera (and light if required).

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Oops, I forgot to add it. Now it works brilliantly. Thanks for the quick reply @Leonidas.

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