Memory Access out of bounds (raycastAll)

Hi,

Using raycastAll, this below error is thrown once is a while in the console.

Hi @Saad_Haider,

I think this issue is indeed valid and there is a bug logged and a PR fixing it on the engine repo.

Most likely it’s just a matter of waiting for the next Playcanvas release:

Yes, I just saw, the fix has been merged.
So will they deploy the fix as a hot fix? or I will have to wait 2-3 weeks for the fix to be deployed onto production.

I feel it’s not going to take that long, @will may be able to comment on that.

This will go out with v1.27.1. I can do that early next week.

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However, if you really depend on this fix in the short term, just add the following to the end of your Launch Page URL:

?use_local_engine=https://code.playcanvas.com/playcanvas-latest.dbg.js
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Thanks @will

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