Mediapipe example

I’d like to be able to use PlayCanvas with Mediapipe for image recognition. Please check this GitHub issue (@yaustar my man! Check it out!).

For reference from yaustar

There’s no need to reference the texture at all in terms of getting data from media pipe. You would have to convert the results back to render the outlines into the local space and ratio of where you render the texture in the scene.If it’s an image from the project, create an image source from the texture asset (use the getUrl function to get the URL to the actual image file) and call ObjectDetector class  |  MediaPipe  |  Google for Developers