Material mirrored on model

I guess this is somehow related to another post I made. The texture on the material I’m trying to use is mirrored on the model for some reason.

Texture:

Model:

Material is inverted in model. Thought I had a fix but nope, just made it worse.

EDIT: Fixed the material, but the model is dark and unaffected by the light in my scene.
EDIT EDIT: Nope, editor just didn’t load properly after changing model/