Hi fellow developers,
we have recently released a marble game for the 150 year anniversary of Continental:
The game features:
- 150 levels in 10 uniquely themed regions
- 10 hypercasual “mini games”
- hundreds of customization items
- optimized for desktop- and mobile
- Thousands of players worldwide
- Built-in level editor
Feel free to play it on marble-adventure.com
The game was build with PlayCanvas, we’ve utilized a lot of its feature-set, including:
- Localization System (Localized in 12 languages)
- PCUI (Level-Editor UI)
- Template System (For Level parts, customizations)
- JSON serialization for the Level-Editor
The Back-end is written in Ruby on Rails and hosted on AliBaba (China) and AWS (Rest of the world). It features a lot of convenient functionality, such as social logins, user management, region-release management, dev/prod/stage environment and instant balancing adjustments for the game.
The build-pipeline was managed with our PlayCanvas Cloud Build Tool, utilizing PlayCanvas’ great REST API.
One big THANK YOU to the PlayCanvas Team and the awesome community for your help! We really appreciate the fast and professional feedback we get here