Hi,
I have a mobile game i’m working on where i have created a cool 3D environment thanks to your great editor, well done Playcanvas team for that !
Video example of the gameplay, not a rendering issue.
The issue i have is lagging rendering on mobile devices after some times. May be it is due to my implementation of custom rendering.
Before starting the launch, i have calculated the path with some math algorithm, and i put the main Playcanvas application in autorender = false;
When the launch start, i update every frame, using requestanimationframe the position of the coin and the camera, and call renderNextFrame = true;
All of that is done in an Angular application, using Playcanvas APIs.
Am i doing something wrong ?
Thanks for your time