Make hitboxes activate on certain frames

I was wondering what would be the best way to make hitboxes for attacks similar to this but in a 2d fighting game: JIGGLYPUFF (look for down air for the best example)

Here is my project: PlayCanvas 3D HTML5 Game Engine

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Hi @Literally_Kirby!

It’s not clear to me what you try to achieve.

What do you mean with hitboxes in combination with the page you share?

the red circles that appear when ever puff attacks

You can add events to do this with animations, but unfortunately I don’t know how to do this with (animated) sprites.

I think the pages below can be useful.

how would i do this with a 3d model (for reference)

A good way to start is to check the page below.