Hey guys, i’m currently working on getting a Volumetric Rendering shader working inside of playcanvas but i’m running into issues due to my limited understanding of how shaders and playcanvas function. I’m looking for anyone that’s capable of taking a shader written for unity and converting it over to a functional playcanvas shader.
This is the project i’m currently working on. If you’re at all interested you can contact me at firstname.lastname@example.org and we can discuss payment and time it will take to complete.
Thank you in advance.