Loading Ammo without WASM

There was a customer with a restriction that they couldn’t load WASM files and wanted to use Ammo JS fallback directly but the Editor doesn’t support this.

I’ve created a project that loads the JS version of Ammo but required patching the engine.

https://playcanvas.com/project/830367/overview/ammo-without-wasm

Ensure that both Ammo files are set to load after the engine

And that the ammo-glue.js file is after the ammo.js file in the script order:

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GitHub feature request: https://github.com/playcanvas/editor/issues/544

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