Lighting only affecting outside of Mesh

Trying to put together a little classroom scene with assets I made in Blender and exported as FBXs into PlayCanvas. They worked great and even had the UV mapping I did, but I can’t seem to get light to affect the inside of the classroom.

I’ve tried different formats for importing, removing, and adding different textures but to no avail to get it affected by the lights in my scene.

Any help or anything that can point me in the right direction would be fantastic.


Link to the editor:

You can move the light to be inside the room. Another option is you can make a hole in your wall and put window frame in a different layer (such thin lines won’t look good in that shadow). Another option is light cookies (I would go for this one probably):

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