I made a few changes, which work when I launch from the editor. But when I publish a build, I get a blank screen and various errors in the javascript console. That build is at:
Thanks. Updating to pass this.pc.graphicsDevice worked.
-Sebastian
p…s Editor launch tab was showing error (that I didn’t happen to notice) but basic mechanics still worked. The build just gave a blank screen. I’m assuming that’s a result of the error catching in the editor. But either way, all good now. Thanks again!
The launch build loads each script individually, the build concatenates the scripts together in a single file. This means that an error can stop the whole from working.