Hi, I have a 2d animated characetr that I originally wanted to bring in an fbx to my app but when I bring the animation data in from c4d (which has a lot of animated point data) it is completely wrong so I have decide that the next option would be to bring it in as an animated sprite.(unless there is a way to fix this but I tried all day without success)
The animation is only 2 seconds (60 frames) but I would want the images/frames to be quite hi res so there is no pixelation in an an AR app. Is this an accepted methods? Would the animation file size be too big?
Finally,how do i do this? I looked at the documentation but its quite brief…do I really need to click one by one on each exported file/frame and convert to an atlas. Isnt there some way I can drag in the exported animation frames easily?