Hi everyone!!
I imported a fbx created in Revit to Playcanvas. The json was created automaticly and so far so good. The problem comes when I try to reach the different components to make them move. At first, I can getPosition of the different parts and they are correctly positioned when I see them in console.log. However, when I try to gather them in a variable (for example to make them move) their position changes and they are situated in 0,0,0 or very near to cero.
The result is that when I try to move components instead of starting in its right position, they go automaticly to 0,0,0 and then they move. I want them not to change their positions.
Question: Checking already in console.log that they register the right position. How is it possible that one read correctly the position and when one wants to take it for movements it changes putting them in origin? (dissapearing the original coordinates of the components).
If someone has a clue about what is happening, I will be thankful!