How would I make it so a model acts like jello?
It’s doable but you have to use Ammo.js directly. PlayCanvas doesn’t provide a public API for this. You will have to investigate how to integrate that yourself using the Ammo API.
You can use Google to search “Ammo soft body simulation” to see some examples.
Ammo is exposed in PlayCanvas via a global variable, so you can use new Ammo.btVector3()
directly in your scripts, for example.
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