Ivy Mesh generation

Hi, has someone an idea how to make a ivy growth animation in PlayCanvas.
Unity Ivy Growth

I can generate the Ivy “mesh” in Blender with the Ivy Generator Addon, but it’s based on a curve an I don’t know how to export it as mesh with animation.
Any other ideas to create something similar in PlayCanvas?
Thank you!

That’s an interesting problem. One approach would be to generate the ivy trunk a procedural mesh using the Mesh API so you have control over how it grows with time.

Then you can start to place ivy leaves on the trunk and animate their scale to make them grow.