I’m having trouble trying to display text on a plane with a material. I get the error “Can not read property material of undefined”, but it’s attached as a component in my entity.
here’s the script ( copied from another project , a tutorial about text displaying : https://playcanvas.com/project/362231/overview/tutorial-canvas-text )
var Text = pc.createScript('text');
Text.attributes.add('text', { type: 'string', default: 'Hello World'});
Text.prototype.initialize = function () {
// Create a canvas to do the text rendering
this.canvas = document.createElement('canvas');
this.canvas.height = 128;
this.canvas.width = 512;
this.context = this.canvas.getContext('2d');
this.texture = new pc.Texture(this.app.graphicsDevice, {
format: pc.PIXELFORMAT_R8_G8_B8,
autoMipmap: true
});
this.texture.setSource(this.canvas);
this.texture.minFilter = pc.FILTER_LINEAR_MIPMAP_LINEAR;
this.texture.magFilter = pc.FILTER_LINEAR;
this.texture.addressU = pc.ADDRESS_CLAMP_TO_EDGE;
this.texture.addressV = pc.ADDRESS_CLAMP_TO_EDGE;
this.updateText();
console.log(this.entity.model);
var material = this.entity.model.material; ///this.entity.model.material;
material.emissiveMap = this.texture;
material.opacityMap = this.texture;
material.blendType = pc.BLEND_NORMAL;
material.update();
this.on('attr', function (name, value, prev) {
this.updateText();
});
};
Text.prototype.updateText = function () {
var ctx = this.context;
var w = ctx.canvas.width;
var h = ctx.canvas.height;
// Clear the context to transparent
ctx.fillStyle = 'black';
ctx.fillRect(0, 0, w, h);
// Write white text
ctx.fillStyle = 'white';
ctx.font = 'bold 70px Verdana';
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
ctx.fillText(this.text, w / 2, h / 2);
// Copy the canvas into the texture
this.texture.upload();
};
Furthermore, after some tinkerings (sometimes) i’ve beeen able to display text in the plane, but it’s the same one all the time. IE: having 3 objects, each one with the text script attached, the three of them will show the text of the last object added to the scene.
Here’s the link to my project : https://playcanvas.com/project/613153/overview/udg