Hi there.
I want to use a compressed glb draco file in my project. Since I just can’t use glb draco in PlayCanvas, I try to decode it into simple glb using the glb-loader (https://github.com/playcanvas/playcanvas-gltf), which I use to extract bytesArray, the draco-decoder-module I found in the PlayCanvas repository (https://github.com/playcanvas/engine/tree/master/examples/lib/draco) and an example from the Draco documentation (https://github.com/google/draco#javascript-decoder-api ).
As a result, I get “outputGeometry” with the value {ptr: 5261840} and don’t know what to do next.
Also, while writing this question, I found a link to the new glb-viewer (https://github.com/playcanvas/playcanvas-viewer), in which I can successfully download draco-glb.
Please explain what I am doing wrong, how to do it right, and if possible show an example of working code.
Here is a link to a test project in which I am trying to implement this:
https://playcanvas.com/project/716316/overview/test