I want to have a model for the player but not allow the FPS camera to see it.
At the moment I’m using a Player layer and assigned that to the player models and removed if from the FPS camera.
Is there a better way I should be doing this?
I want to have a model for the player but not allow the FPS camera to see it.
At the moment I’m using a Player layer and assigned that to the player models and removed if from the FPS camera.
Is there a better way I should be doing this?
Here’s my project:
https://playcanvas.com/project/1427119/
using Layers as you do (have not checked the project) is a good way to do it.
that sounds like an AI generated response @Witard that’s not completely correct or at least clear on what that means. What is render masking?
How is this an alternate method to what I did? ![]()