[iOS] Sound slot doesn't autoplay

Is there any way to get sound slot to autoplay on iOS without user input? I’m doing and AR project and sound has to play as soon as the model is spawned on marker. On android devices everything works like a charm.

Hi @vGNS,

From what I know, no there isn’t any way to do that.

The only “trick” that I know of is to start playing all of your sounds at the first user input and immediately stop playing them. That way later you can initiate any sound without requiring additional user interaction.