Hello,
I am applying fill window while scale blend 1, it fill all window on android but on safari it shows gaps on both left and right side.
Hi @techy_589!
I’m not sure, but I think this is as expected with a scale blend of 1. You probably see a difference on your iOS device because of the screen size of that device.
To get a fullscreen result on all devices I normally use a scale blend of 0.5. As far as I know that means it gives the same priority on width and height, while a scale blend of 1 gives priority on height.
if i set scale blend to 0.5 then it shows space on all sides like top, bottom, left and right. i want to give priority on height. For example viewport of iphone 7 plus 414/736, and it completely covers the whole screen on developer tools. but when i run it on real device it shows spaces.
The tool is not showing the bar on top and bottom of the browser, so I think that’s why the tool doesn’t show the actual result.
Maybe the page below can help you to find the best setting.
https://developer.playcanvas.com/en/user-manual/user-interface/screens/
By the way, this sounds strange to me.
What is the resolution of your project?
It is in portrait mode width: 720 height: 1280
Please also take a look at the project settings.
same as your setting, but the issue is still there.
I have not used this in the past, so unfortunately no suggestion from me. But I believe this area was discussed on the forum multiple times, perhaps see if you can find those threads.