Hi Everyone, I am having a slight issue importing files from Blender. I have made a small model, it is triangulated, it’s center is at the origin of the world axis (with the origin for the model at the centre of the geometry). I can import it as a collada file, but when I do, the center axis is way off as seen in the image below:
Yes, the model in blender is at the centre axis, I always make sure of this before I port things just to be safe. I just checked, and the object is in the scene with no parent entities so I am not sure what is happening >_<
This is very weird?! I have exported it with the model centred at 0,0,0. It is probably because I snapped it to the curser, which was snapped to the centre of the grid. I have moved it again using the original file, to see what it does but it sitll does the same. I may have to start this model again as I am not sure what is happening here.
As far as I know, the axis don’t matter in Blender, the pivot point is what defines the center of an object. However the pivot looks like it’s only slightly off, so it’s probably not the issue here.
You could try to export as OBJ-file (just to be sure it’s not a collada-export/import issue)
Another thing you might want to look at, is your drone in the “root” folder? Maybe you’re inhereting some position-values from an ancestor-entity.
[EDIT] Just noticed this thread is quite old … My apologies for the bump