I’m only good at modeling and i’d like to have someone explain and help me create one on here from scratch
also dev01 don’t answer
@plok_cxz, it would help if you elaborated a bit. What exactly do you need? What are the different aspects of the game that you are currently looking at? There are various kinds of FPS games out there, and you would be helping people who will be answering you if you elaborate a little. I’d be glad to assist if you explained your game further.
Whatever advice people may give you, to understand and act on it you will have to know how to code, at least a bit.
i have movement,first person,and the basic’s of it, i watched a 12 video series on YouTube abt playcanvas tutorial
Hi @DevilZ so basically i want to have a singleplayer first person shooter that has first person movement,a weapon(ill import the sniper rifle i’m working on from blender)also i just find advanced three.js tutorials and beginner js tutorials
Do you have a shoot script? Attach your gun as a child entity to your first person player.
thats what me and my friend arent very sure abt in our game for the script
I ran a quick Google search and found this project that does exactly what you need @plok_cxz. https://playcanvas.com/project/569962/overview/first-person-shooter
but it doesnt have aim
More often that not, to get what you need to, you’re going to have to use a mixture of your own code, and other people’s projects.
This is also a very good opportunity to brush up on coding skills as well.
Hope this helps.
I was helping him. I’ve been thinking of a good way to code aim.
Btw, this is what we have so far. I kinda worked on the base for level 2. I’m also working on the gravity.
Oh I’d forgotten that @DevPlex01. I’d say just use the zoom function I’ve provided above. Add a crosshairs on an entity using the lookAt function. Should be good
Ok, I’ll see into it.