I18n best practice?


#1

we need to support multiple languages in our game, aka the “i18n” problem. I searched forum and documents and seems no one is talking about it. is there a best practice about this?

especially how to handle all the images that needs to be replaced for different language?

thanks!


#2

I did it with multiple json files one for each language, in the json can be handled also the path for the correct image i think it’s the best way, you just need a language variable to change it to the desired one that allow you to point to the correct json file.


#3

thanks for the inspiration :slight_smile: