i need a script that activates an audio source when the player walks into it. if you need to see the game just say so
Hi @DemonlordIV,
You can use a trigger to detect when an entity enters a zone, and then activate the sound. Here is a tutorial on how to setup triggers:
https://developer.playcanvas.com/en/tutorials/collision-and-triggers/
Edit: Please avoid opening duplicates posts about the same subject!
ok thanks. and sorry
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also i dont undestand how
So, the tutorial has instructions on how to add a collision/trigger component to your project. Did you read that?
Now, if you don’t feel comfortable with the coding part, I’d say try doing a couple of introductory tutorials on Javascript. That will give you some experience on how to approach scripting and gameplay logic in Playcanvas.
ok