hi I was just wondering if anyone knows how to import an obj file into a game that I’m making
Simply drag the OBJ into the Assets panel.
However, FBX is generally a superior format, so if possible, select FBX over OBJ. This point is discussed here:
https://developer.playcanvas.com/en/user-manual/assets/models/exporting/
how?
Hi @ottaku722,
Could you please clarify where you are confused? You should be able to drag the .obj file from your file manager to your Asset’s Panel in the browser to upload and convert the file. Playcanvas will then automatically convert the file to the correct file type.
If you are having additional problems, please describe them in detail.
Trying to make a bendy and the ink machine game but no sketchfab or other websites with bendy models are working got any tip or web links
Hi @Paul-Alan_Dibiagio and welcome! Maybe you can export or convert the files as .fbx
somewhere.
I know this may sound overly complicated and confusing to newcomers to 3D modeling, and this may not even apply to you in particular. But FBX models exported models from Maya cannot be imported into Blender, as Maya uses ASCII and Blender uses Binary.
You can however convert the Maya ASCII to compatible Blender Binary with the following legacy, but still working, Maya converter software. (I’ve tried it, and it still fully works)
Explanation
https://www.artstation.com/mattmurch/blog/ZA8l/quickly-fix-blender-ascii-fbx-import-error
Download
https://www.autodesk.com/developer-network/platform-technologies/fbx-converter-archives
What Websites use an Auto Converted Bendy model.
Note that I’m still getting use to Playcanvas
MY EDITOR ACCOUNT IS dibiagpt