How to use the SnapAds feature on PlayCanvas

Hello, I’m a Japanese developer.
I’m using PlayCanvas to develop SnapMini.
I want SnapMini to have interstitial ads.
I couldn’t post on Snap’s forums, so I’ll ask here.
While reading the documentation (https://docs.snap.com/minis/platform-features/monetization/show-ads/#requirements), I called the ad function included in SnapSDK, but I got an error when debugging on the web, and when I opened the debug build app in SnapChat, there was no change.
SLOT_ID is currently using a test ID and has already applied for an ID for myself.
Is there any workaround for this issue?
Thank you.

Hi @miyako_xeen,

I don’t have experience with that directly, maybe @yaustar knows more about this (he is currently away, you may have to wait for next week).

But definitely this sounds more like a Snap SDK question for Snap support.

Sorry for the late reply, I was away last week.

I’m afraid we can’t help with Snap SDK queries, please ask on the Snap forums if you haven’t already.

I do recommend that you also look at how to remote connect your Android device to Chrome remotely so you can debug and access console logs to find any error messages etc as the Snap team will ask you for this.

At least use something like vConsole (https://github.com/Tencent/vConsole) in the project that will allow you to access some console logs on device.

Example project of using vConsole: PlayCanvas 3D HTML5 Game Engine

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Thank you.
When I checked the log in Chrome, I got an error that the SLOT_ID could not be confirmed.
I posted the question again on Snap.
I couldn’t select PlayCanvas in the category, so it’s general.