Hi, I have worked out how to use lerp
var a = new pc.Vec3(0, 0, 0);
var b = new pc.Vec3(0, 0, 22.5);
var r = new pc.Vec3();
r.lerp(a, b, 0);
r.lerp(a, b, 0.5);
r.lerp(a, b, 1);
but how to apply this to an entity?
Hi, I have worked out how to use lerp
var a = new pc.Vec3(0, 0, 0);
var b = new pc.Vec3(0, 0, 22.5);
var r = new pc.Vec3();
r.lerp(a, b, 0);
r.lerp(a, b, 0.5);
r.lerp(a, b, 1);
but how to apply this to an entity?
Hello, I am usually not helping on regular basis (therefore the answer time can seem random => it is )
‘0.5’ is equal to ‘50%’ of the way