How to set up "top/bottom" view buttons

Hello people,

Could someone help me to figure out of how to create button that will orient model depending on type button, for example “top/bottom”,

Thank you very much for help,

Kind regards Ivan.

Hello @Ivan_Stratiichuk! The way I would do this is to put some empty entities in the scene which represent the orientations. Then I would use the lookAt function to make the model look at the correct orientation based on the button that was pressed.

1 Like