In Blender, and most other 3D software, you can set custom properties and export models or materials with these custom properties encoded in them. Question: can I read those custom properties in Playcanvas? or do I have to manually parse the glb file to extract them? I tried adding custom properties to a material, and could not find any traces of this data in the material or asset properties.
see this post for similar discussion Editor Build - GLB processing functions / Custom Parameters
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