sound starts only when someone make first tap or user interaction in game
I know browsers policies changed but I found one post that block browser policies and play sound automatically can anyone help how to integrate in playcanvas
here is the post link
I think the post you are sharing only describes how to attach the audio play event to any page element (eg the page iframe).
That will still require the user tapping at least once on that element.
ok , Can we play sound without user interaction
No, I’m fairly certain there isn’t any solid workaround.