How to move a entity with his collision zones?


#1

How to move collision zones? This is the vr starter kit project. The camera does raycast perfectly on the cubes. But it seems that when I move the boxes in the editor the collision zones do not update their position. Is this related to BoundinBox? How could he repair it?


#2

Just tried moving the boxes myself. No problem here. Do you have a link to the project?