I am trying to fiddle around with the script at Third Person Controller | Learn PlayCanvas and have a question.
How do I keep the camera fixed and allow the player to rotate and move in a direction that is relative to it?
For example if the camera faces the character from the back, when I press ‘D’ it should immediately face the camera and walk towards me.
if the camera is isometric from the top down, it should follow the character when it reaches a certain threshold.