I have a question with connecting to a room. The current project entry screen is taken from another project. I am wondering if Photon has a method to join a particular room. As in one user creates a random room, the second user can see the name/id of this room from the room-list, the user can type in this name basically and hit joinRoom. If room, exists, and room is not full, user can successfully join.
Is there any way to implement this? As atm, I only have joinRandomRoom and joinRandomRoomOrCreate.
I see in the photon-loadbalancing script, I have this joinRoom thing I have not implemented. Is this the method I need to achieve what I want?