Hi, I’ve tried to get the asset ID of the resources from an existing entity which has texture and material set up.
I can successfully get the resource id of the model and sound clip like this:
this.modelID = this.entity.model.asset;
this.soundID = this.entity.sound.slot(‘Slot 1’).asset;
but I got problems while I tried to get the resource id of the material and texture,
tihs is the code refering to mat & tex:
this.texID = this.entity.model.meshInstances.material.diffuseMap;
is there anything wrong with it?