How would i have a blue square make another normal sqaure into a blue square when it comes into contactWith a white one
You should use collisions to detect the moment they collide and then update the material of your other normal square, to the blue one.
Alright i did the first half, how do i update it to the hierachy
What do you mean updating it in the hierarchy? Can you provide some details?
I solved it the second u responded lol
now when a bot goes around hitting white squares they turn into the blue one
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Good job!
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