How to get an entity to bump another entity, then change that entity into a copy of itself

How would i have a blue square make another normal sqaure into a blue square when it comes into contactWith a white one

You should use collisions to detect the moment they collide and then update the material of your other normal square, to the blue one.

Alright i did the first half, how do i update it to the hierachy

What do you mean updating it in the hierarchy? Can you provide some details?

I solved it the second u responded lol

now when a bot goes around hitting white squares they turn into the blue one

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Good job!

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