i want to be able to “pick up guns” of the ground, and i want the player to not be able to enable it until he touches the weapon on the ground, after he touches the thing on the ground, he is free to enable it whenever he wants
and then maybe disable everything after teleporting, but i might be able to do that by switching scenes
hello?
so like i have a gun on the ground, and i walk on it, it would let me switch to it,
so the wapon switch script is composed of
if (this.app.keyboard.isPressed(pc.KEY_3)){
this.mini.enabled = false;
this.sa.enabled = false;
this.hands.enabled = false;
this.ss.enabled = false;
this.shotgun.enabled = true;
this.musket.enabled = false;
but i want for me be not able to switch to a weapon, until i touch the corresponding one on the ground, so it looks like i picked it up
and then after i step on the weapon, i can enable/disable it all i want
Do you have for every weapon only one in your scene?
1 Like
yes i do
In that case, if the player press the key, I would check the distance between the player and the objects and enable the object that is close enough.
1 Like
and then can i make it to where i can enable it/ disable it after i am close enough, and i can walk really far and freely enable/ disable it