How to do this effect on Entities with Playcanvas?

Has anyone tried to create a similar effect with the camera in Playcanvas? (first seconds).

the blur of the background?

Not the same, but you could use the grab pass technique

where whatever is rendered before your in focus element gets grabbed into texture … which could be blurred by rending into another render target.

It’s all doable, but would need some shader experience.

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