yes but in my cause it will be little hard or Impossible to do that, I’m making a water shader and I need to get the water height using local coord of water entity so I switch to texture approach, but still cant get the correct height
yes but in my cause it will be little hard or Impossible to do that, I’m making a water shader and I need to get the water height using local coord of water entity so I switch to texture approach, but still cant get the correct height