I’m making menus for my game and was wondering if there is a way to tell if a gamepad is connected?
Hey @Leonidas I Know It’s Been A While Since I Last Responded To This Thread But When I Put In gamepad It’s Undefined And The Code Editor Asks Me If I Meant gamepad Which Is A Variable That Is Equal To this.app.gamepad I tried that but it made connected null what should I do from here
Update: There was a typo on the site the gamepad was supposed to have a uppercae G so I fixed that but gp.connected is still null
Here is a screen shot of the code
Here Is My Code I Want this.Pad To Be True When There Is A Pad And False When There Is Not
https://playcanvas.com/editor/code/860529?tabs=62908420,62890522
right now it’s in slashes because I’m testing other things