Hello every one
I would like to create a flying enemy and make it follow the player in a 2D game
Please refer to the below link to find my demo project
https://playcanvas.com/project/1009395/overview/helloworld
Firstly I have no idea to make the object float in the sky.
I try to set the enemy’s Type to “Static”
or set Type to “Dynamic” and add this code
this.entity.rigidbody.applyForce(0, 9.8, 0);
But it can’t move the enemy.
I find the tutorial on forum
and this code can help me make object move to object easily
this.entity.lookAt(player.getPosition());
this.entity.translateLocal(0,0,-0.1);
but when the enemy move to the player.
the enemy image is auto rotation
Is it possible to fix the image angle and make it not auto-rotate???
Thank you very much