Is it possible to not have the particles teleporting inside the bounding box? or removing the bounding box?
on the User Manual the only parameter that seems to control this feature is: WRAP BOUNDS: “World space AABB volume centred on the owner entity’s position. If a particle crosses the boundary of one side of the volume, it teleports to the opposite side. You can use this to make environmental effects like rain by moving a wrapped emitter’s owner entity.”
If I enable this function the particle FX disappears but when I turn it off again the bounding box has adapted his dimensions to the particles life/length. This solution though doesn’t seems to work every time.
Is possible just to remove the bounding box and as consequence the teleporting feature?