How to add water rushing down and colliding with objects

PlayCanvas | HTML5 Game Engine please help because lots of capsules isnt smart

Hi @Wyatt_Schilz and welcome,

Are you trying to simulate water/fluids in real-time? That wouldn’t be easy nor performant in most scenarios.

If you are OK in using primitives e.g. capsules or spheres of various sizes, you could use either batching or hardware instancing (PlayCanvas Examples) to get good performance. While being able to update the position of each instance in real-time.

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Thanks ill definently try to

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