I plan to develop an exhibition hall-themed game that uses Gaussian Splatting data. However, I have very limited programming knowledge. I’ve run into an issue: I want to add triggers to this 3D model. When a player walks up to an exhibit and presses a specific keyboard key, a pop-up window displaying the exhibit’s descriptive text should appear. I’d like to ask how to implement this feature, or if there are any relevant tutorials I can refer to. As a creator from China, I can find very few such tutorials online. I would really appreciate any help you can provide. Thank you!
You could perhaps see how these examples do something similar:
https://playcanvas.vercel.app/#/gaussian-splatting/annotations
https://playcanvas.vercel.app/#/user-interface/world-to-screen