There’s no option to add the source of the audio file.
When you upload an audio asset, it is used directly at runtime. In other words, it is used as a ‘target asset’ directly so it doesn’t have a source like a model asset or a texture asset, for example.
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I want to add the source file to the audio file but there’s no option to do that.
Thanks. But then how was the source added in this game:
The MP3 you upload to your project is both the source asset and the asset that’s loaded by the game. For audio assets, they’re the same thing.