How Has the iPhone's Camera Improved Over the Years for Mobile Game Development?

I’ve been using iPhones for years, and one of the most impressive aspects has always been the camera. Recently, I’ve noticed some huge improvements, especially in low-light performance and the quality of video recording. As a mobile game developer, I’m curious how others are utilizing these features for their games. Has anyone experimented with the iPhone’s camera for things like augmented reality or even creating in-game assets? How do you think the improvements in camera tech are influencing mobile game development today? Would love to hear your thoughts!

Ive used it for AR a little bit, the only downside being that it can get buggy if there are a lot of moving things where your object is placed. I was messing around with AR near my friends and the robot that I placed got stuck on his shirt lol.

There is a lot of potential for AR though.

Im not sure exactly what you mean, can you please elaborate?