Hello all, I’m using localization in my project and its unclear for me how to use findAvailableLocale(). What is there supposed to be in the second parameter, the dictionnary? is it the available language that I did already set in the engine settings?
Basically, im just getting the current local from browser and I want to pass that along to playcanvas and make sure I’m endin with one of the few supported langage I did setup using the localization system + jsons files
Thanks for the support