How do I scale a rigidbody down. I want to scale it down when i press S but i don’t know how to do it with code. see this:
if(this.app.keyboard.isPressed(pc.KEY_S){ //code for scaling down a rigidbody object }
How do I scale a rigidbody down. I want to scale it down when i press S but i don’t know how to do it with code. see this:
if(this.app.keyboard.isPressed(pc.KEY_S){ //code for scaling down a rigidbody object }
You can’t really scale a rigidbody since as soon as it’s created and added in the physics simulation the shape can’t change.
What you can do is update your collision component to get a new shape and then re-add the body in the sim.
Check this thread, it contains an example on how to change the height of the player controller (a rigidbody) to enable/disable crouching:
ok i will try