I made a 3rd person parcour test with online multiplayer once but the sever itself did very slowly. I think that prediction would fix it.
How do you do that?
Thx in advance
I made a 3rd person parcour test with online multiplayer once but the sever itself did very slowly. I think that prediction would fix it.
How do you do that?
Thx in advance
Hi @SayHiToMePls,
There isn’t a generic prediction method that fits all games. But there is plenty of material on the subject online that can help you find and decide a solution that fits your game.
Search for interpolation and extrapolation in networked games online.