How do i do a maze and collect items with collission

i already have collisions and rigid body with all of the collectibles, walls, and the player itself and i just cant seem to make them collide or hit with each other, nothing happens T-T

here’s my editor: PlayCanvas | HTML5 Game Engine

Hi @REIGN_ASHLEY_DE_GUZM and welcome!

If you want to use gravity on a rigidbody, you need to use a dynamic rigidbody and move the rigidbody by forces.

For the entities to collect I suggest to use a trigger.

i dont think i can use dynamic rigid body for this one, our professor advised us to do kinetic! still have a problem on making my character not walk through collissions :<

You mean your character is be able to walk through a wall or something? That’s because you use a kinematic rigidbody. You need to use the collision event to stop the movement of the character manually by script.

decided to use dynamic as its kinda easier! although my character is currently fix on moving sideways rn :<

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