let pcTexture = new Texture(app.graphicsDevice, {
name: "Texture",
format: PIXELFORMAT_R8_G8_B8_A8,
...
mipmaps: false,
});
app.graphicsDevice.initializeTexture(pcTexture);
pcTexture._glTexture = this.cacheWebGLTexture
I want create texture from webglTexture (this.cacheWebGLTexture), but not work.